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Trying to Use a 2007 Samsung UMPC as Wii U Gamepad

Trying to Use a 2007 Samsung UMPC as Wii U Gamepad

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

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The First New WW2 Jeep Since 1945

The First New WW2 Jeep Since 1945

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

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Documenting the IR Protocol of the PumpSaver Plus Device

Documenting the IR Protocol of the PumpSaver Plus Device

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “Documenting the IR Protocol of the PumpSaver Plus Device”

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Fixing the Fix for a 3dfx Voodoo Card’s Overly Bright Picture

Fixing the Fix for a 3dfx Voodoo Card’s Overly Bright Picture

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “Fixing the Fix for a 3dfx Voodoo Card’s Overly Bright Picture”

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Reject Modernity, Return to 80s, Learn C.

Reject Modernity, Return to 80s, Learn C.

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “Reject Modernity, Return to 80s, Learn C.”

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OpenAI's browser isn't dead, it just moved to the ChatGPT app

OpenAI's browser isn't dead, it just moved to the ChatGPT app

A new gadget story is only interesting if it survives contact with ordinary life: charging, durability, usefulness, price and whether people still reach for it after the novelty fades.

The gadget market is crowded. A product earns attention when it solves a daily problem clearly, not when it merely adds another line to a spec sheet.

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Get a Handle on This Compact Pi Portable

Get a Handle on This Compact Pi Portable

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “Get a Handle on This Compact Pi Portable”

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A Super Cheap Desk Toy Becomes a Hackable Desktop Notifier

A Super Cheap Desk Toy Becomes a Hackable Desktop Notifier

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “A Super Cheap Desk Toy Becomes a Hackable Desktop Notifier”

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Reviving Mystery Nintendo 64 Game Cartridge Found in the Woods

Reviving Mystery Nintendo 64 Game Cartridge Found in the Woods

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “Reviving Mystery Nintendo 64 Game Cartridge Found in the Woods”

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Three Different Digital Counters To Remind Us How Good We Have It

Three Different Digital Counters To Remind Us How Good We Have It

A fresh space update is giving scientists and engineers another useful data point, the kind that can matter long after the launch photo or mission headline fades.

The value of space work is often delayed. The public moment is the mission update; the real payoff comes from the data, the engineering lessons and the experiments that follow.

Continue reading “Three Different Digital Counters To Remind Us How Good We Have It”

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Mechanosynthesis of Atomic Carbon Structures Using Inverted-Mode STM

Mechanosynthesis of Atomic Carbon Structures Using Inverted-Mode STM

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “Mechanosynthesis of Atomic Carbon Structures Using Inverted-Mode STM”

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Overpowered RC car + Gimbal The Greatest Chase Vehicle We’ve Ever Seen

Overpowered RC car + Gimbal Cam = The Greatest Chase Vehicle We’ve Ever Seen

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “Overpowered RC car + Gimbal The Greatest Chase Vehicle We’ve Ever Seen”

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Radio-Gaga is a Toddler Friendly Remote In a Radio

Radio-Gaga is a Toddler Friendly Remote In a Radio

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “Radio-Gaga is a Toddler Friendly Remote In a Radio”

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Die Casting Comes Home

Die Casting Comes Home

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “Die Casting Comes Home”

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Pi 5 Becomes ALSA-Compatible TOSLINK Sound Card

Pi 5 Becomes ALSA-Compatible TOSLINK Sound Card

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “Pi 5 Becomes ALSA-Compatible TOSLINK Sound Card”

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C64 Finally Gets the SRAM Corporate Wouldn’t Pay For

C64 Finally Gets the SRAM Corporate Wouldn’t Pay For

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “C64 Finally Gets the SRAM Corporate Wouldn’t Pay For”

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IBM Home Director: Home Automation in 1996

IBM Home Director: Home Automation in 1996

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “IBM Home Director: Home Automation in 1996”

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An Analog Synth For The Modern World

An Analog Synth For The Modern World

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “An Analog Synth For The Modern World”

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ESP32 Keeps Tabs on Your Local Airspace

ESP32 Keeps Tabs on Your Local Airspace

A fresh space update is giving scientists and engineers another useful data point, the kind that can matter long after the launch photo or mission headline fades.

The value of space work is often delayed. The public moment is the mission update; the real payoff comes from the data, the engineering lessons and the experiments that follow.

Continue reading “ESP32 Keeps Tabs on Your Local Airspace”

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The Atari Jaguar Runs Linux

The Atari Jaguar Runs Linux

A good maker story is not just about a clever build. It is about what the project teaches, what problem it solves and what curious readers can borrow for their own experiments.

Maker projects matter because they show technology at work with the cover removed: parts, constraints, mistakes, trade-offs and the small decisions that make an idea real.

Continue reading “The Atari Jaguar Runs Linux”